DATABASE BLOG PROJECT

Semester Assignment
San Jose State University (SJSU)
LIBR 265(10) Wrenn-Estes /
Fall Semester / December 14th, 2011
Bret Fearrien

Concept -- An Artistic Space for Careful Examination of YA Books and Resources --

Site Equation = [Canvass + Neoteric + Codex] = [Discussion + Modern + Books]

Mantra ="Hark! The Herald Archives Sing! Glory to Some Bounded Bling!"


Personal Likeability Ratings:
McAwesome = Excellent
Above Board = Good
So/So = Fair
Weak Sauce = Poor

Tuesday, December 13, 2011

(#38) / GamePro / (founded) by Patrick J. Ferrell / (Magazine)


Opening

Bibliographic Information:
GamePro / (founded) by Patrick J. Ferrell
ASIN: B005BZJUAA/ International Data Group (IDG)
p. 92 / $ 3.95 (Amazon)
2011 (July issue)  

Body of Content

Summary: The magazine is largely a review source for video games – across a host of game consoles.  Each issue holds a wide variety of reviews – with this issue looking more closely at the following games – “The Lord of the Rings: War in the North” – “Resident Evil: Operation Raccoon City” – “The Elder Scrolls V: Skyrim” – MMA Supremacy” – “Ratchet & Clank: All 4 One” – Tomb Raider” – and “Game of Thrones” – among others (p. 3).  The magazine also contains a few articles dealing with the video game culture – for lack of a better idiom.  These articles refer to trends in game design, self-construction of a PC unit, and video game classifications – with interviews of game designers and industry experts as part of the write-up.   

Critique: Whether it is a book or a magazine, the author(s) have an intended audience for their work.  Often, in the case of magazines, if someone looks at the advertisements, then they can decipher a great deal about the intended readership.  Looking at GamePro, it is clear that younger males comprise the key demographic.

One ad from Digital Storm for a specially-made gaming computer shows a computer tower – in ominous red light – with a chain of bullets draped across the tower – with the headline reading “DOMINATE your opponents” (p. 21).  Another ad markets the Blu-ray version of Battle: Los Angeles – an action-based alien invasion movie – with the review headline “Pure Adrenaline” (p. 17).  Further, an ad for a fantasy game reads “He’d love to wake up next to Nina” (p. 50).  The ads present a consistent message that males – heavily interested in hot technology, violent action games, and sexual innuendos – demonstrate their chief demographic.       

Teaser: “All the latest game news, reviews, and cheats that a serious gamer could ask for!”

Information about the Author: In 1988, Patrick J. Ferrell started the magazine with Leeanne McDermott, his sister-in-law.  Early contributors also included a husband-wife duo of Michael and Lynne Kavish within the design aspects of the magazine.  The founders teamed with a major publisher – IDG – and settled in various Bay Area cities (San Mateo, San Francisco, and Oakland) over the years (Wikipedia, 2011).  In a 2002 news article, industry experts reported that GamePro held 3 million monthly subscribers – mostly to a male teen demographic (Business Wire, 2002).

Supplemental Material

Genre: Gaming 

Curriculum Ties: Technology – video games graphics, game design, game theory

Booktalking Ideas: 1) How does GamePro’s review of a game stack against other industry standards like GameSpot? 2) “See the feature article on the newest addition to the Elder Scrolls franchise!”

Reading Level: GamePro is a thoroughly young adult selection – read highly by teens 13-19 … and even a few procrastinating college students.   

Challenge Issues and Defense: Some games are rated-M for Mature audiences – even though the magazine contains a heavy teen audience.  Although the magazine does not contain a high amount of objectionable material, some parents may feel that it pushes, advertises, influences, etc. teens towards such titles for purchases.  The best defense is not one of exclusion from the collection – but rather to tactfully inform parents that they still hold parental rights over what product purchases their teens make – instead of asking for censorship of the collection.

Personal Reasons for Inclusion: I wanted a resource for males in the magazine format that countered the female-heavy Seventeen magazine.

Last Thoughts

References:
Business Wire. (2002). Find articles [Webpage]. Retrieved from http://findarticles.com/
p/articles/mi_m0EIN/is_2002_Sept_23/ai_91910470/

Wikipedia. (2011). GamePro [Webpage]. Retrieved from http://en.wikipedia.org/wiki/GamePro

Listening to (Music):
Artist – Leeland / Album – “Sound of Melodies”   

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